Current-gen consoles allegedly the reason for Cyberpunk 2077 delay

While the delay for Cyberpunk 2077 from its 16 April release to 17 September may have left many fans gutted, there may be a silver lining in the proverbial clouds for this.

As it turns out, while CD Projekt Red has announced that the game is “complete and playable” for current-gen consoles, a source claims the need to optimise the game for the PlayStation 4 and Xbox One was the biggest reason for the delay of Cyberpunk 2077.

The source, Polish insider Borys Niespielak spoke in a recent podcast in Remiguisz Maciaszek’s YouTube channel that revealed this rumour. The translation of the most key bits of info by Discord user Klawiaturodzierzca can be found below:

It appears that Cyberpunk 2077’s performance on the first iteration Xbox One that released in 2013 was “extremely unsatisfactory”, so CDPR had no choice but to postpone the release of the game until it was polished enough to run on current-gen consoles, let alone next-gen ones.

Imagine if it were to be released and ported over to the upcoming PlayStation 5 and Xbox Series X and performed terribly in those new consoles. it would certainly reflect badly on CD Projekt Red now, would it?

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